thewilltopower: (and i've been thinkin' 'bout the past)
the old world’s runner-up. ([personal profile] thewilltopower) wrote2020-08-22 11:08 pm

inbox.



voice | video | text | action
jobshadowing: (Default)

Text; Locked; (Before Near)

[personal profile] jobshadowing 2020-11-24 05:24 pm (UTC)(link)
Mello. I'm bringing you an intellectual whom I suspect is barely under our own intellectuality.
jobshadowing: (10)

[personal profile] jobshadowing 2020-11-25 12:27 am (UTC)(link)
Mmm no. Not a toy, though we do share the penchant to create things like dice and roleplay characters to play along with those dice. If your beguiling mood prevails as it is now, I may even invite you to play.
jobshadowing: (73)

[personal profile] jobshadowing 2020-11-26 02:46 pm (UTC)(link)
Jealousy? Mello, you shouldn't be jealous. You and I have a connection that I don't have with them. I'll always make time for you. I suppose in hindsight I shouldn't have teased you about the game. You can be part of it, as co-contributor I believe it's my right to add whom I want.
jobshadowing: (13)

[personal profile] jobshadowing 2020-12-06 10:36 pm (UTC)(link)
That's because you have unreal expectations. It's impossible for me not to be jealous sometimes. I'm human, Mello. Very human.

It's a roleplaying game. One where you let your imagination come to the realm created by collaborative work. We will have a good time, Mello, creating characters and managing backstories. Do you want to be a girl, or a boy?
jobshadowing: (79)

[personal profile] jobshadowing 2020-12-07 05:28 pm (UTC)(link)
Oh... I like when Mello says these things. I feel like this is Mello saying them, especially about the orphanage. I enjoy the words like this. Exactly in that tone that I hear them in. But, sadly, it "crossed my mind" as they say, and then the idea instead that we both have fun "crossed my mind".

No, no. Mello, you're already playing. Let's keep playing, it's been a long time since there was a game to enjoy.
jobshadowing: (54)

[personal profile] jobshadowing 2020-12-11 12:45 am (UTC)(link)
Do you think that Mello's voice is that forgettable? Never. That hurts. Would you forget if I stopped talking? Never.

We have to make characters first, that's the whole thing. Then we figure out the story around them and play them out. Give careful thought about who you want to be. This time, we get to pick our lives.